Every region has its own worries, own problems, and own affairs. Noctis is no different. Noctis has dealt with its recessions, terrorism, propaganda, and everything that comes with society.
Overnight, a sudden state of calm enveloped the region of Noctis while it slumbered. A quiet, infectious, mysterious state of peace.
While most are enjoying their havoc-free life, those with higher intellect know that this could be a bad thing. They know there is no such thing as peace, that it is simply a utopian dream. So why is everything calm?
Enter the Region of Noctis, where anything can happen. The smiling, sunny surface of Noctis is not all that it seems. The unpredictable waits for those who let down their guard; easy prey to the mysteries lying wait in the night.
PG-16+ Mature themes and profanity are allowed, but only to a certain degree. It is recommended that users refer to the rules before posting to ensure that they do not overstep their bounds.
Noctis is directed towards more mature audiences. It is highly recommended that you are at least 16 if you plan on joining us. If you're uncomfortable with profanity, or inferences to mature themes, this might not be the place for you. :)
the layout was made by zenat from lspa and ls. codes were taken from support boards and w3schools. character and everything else belong to their owners. if there is something that is yours here, but it isn't credited for, please contact an admin and we will immediately add you to the credits.
Everything that isn't under the roleplay category has been moved to the archives. I'm sorry, guys, but it looks like this hiatus may extend indefinitely. There is a rumor that Noctis might be restarted over the summer, but of course, it depends on everyone's schedule. For now, Noctis will remain as it has been for the last couple of months. My sincerest apologies to everyone who may have wanted to join, but for now, the site is dead.
- Midnight
January 29th, 2012
Hiatus? Well it hasn't been outright said but it's pretty hard not to see that Noctis has been pretty silent this month. I, personally, have been way busy with school already and I don't see this semester getting any lighter for me. Noctis isn't dead, we're still around, we're just don't have the free time needed right now. Still feel free to hang around and chat! We'll be more alive when we get the chance!
- Kittie
January 5th, 2012
[PLOT UPDATE] Tune into the Noctis Report for an important update regarding incidents occurring around the Noctis region! Something strange is happening in Noctis... more details as the plot unfolds!
- Kittie
January 1st, 2012
Happy New Year, everyone! I hope everyone had a good one and that no one got too sick after the festivities. Speaking of festivities, the New Years event that we have going on ends on January 4th. Go on and get your free gifts while you still have the chance!
In other news, we have established an official list of punishments because of recent events. Staff members will enforce these punishments if necessary, so please, please, please abide by the rules. It's not that hard, loves. Honestly.
Also due to sickness/vacation time, our staff team has been whittled down. We are in desperate need of moderators so please, if you think you can handle the responsibility, then please apply. Your submission will be reviewed by all of the current staff before we decide to accept it, so keep that in mind.
Other than that, have fun with the new year. :) Remember, if you want to have a better year, you have to put in the effort to make it better!
- Midnight
Help Section If you require any assistance whatsoever, post your questions here and a staff member will respond as quickly as possible. Moderators: Nekayne, Midnight
Advertisements (2 sub-boards) Here you can advertise your own site - again, as long as it's appropriate. We also accept affiliates here. Guest Friendly!
Please note - your forum must be guest-friendly as well in order to advertise here. If we cannot return the favor, your advertisement will be deleted. Moderators: Nekayne, Midnight
Introductions Here you can introduce yourself to the rest of the forum. Don't be shy -- we don't bite. Not very hard, anyway. ♥ Moderators: Nekayne, Midnight
Staff Room (1 sub-board) Staff meet in this board to track their threads and plan site events.
18
94
The Creativity Corner Here you can post your creative works - whether they be artwork, poetry, literature, or even a simple journal entry. Moderators: Nekayne, Midnight
The Graveyard (3 sub-boards) Dead threads or suspended threads will be placed accordingly here.
Has a Mod not replied to your thread? Link to your thread here and request another Mod! Note: You can only request a Mod if your thread has not been replied to in the last three days.
Suggestions If you have any suggestions that could improve the site, please post them here and a staff member will review them.
0
0
Character Information
Character Profile Application Forms (2 sub-boards) Here you must provide a decent character profile with basic information on your character, your character's appearance and attributes, personality, etc. If your application does not meet the guidelines that have been posted, you WILL be forced to revise it, or you will not be able to submit your character's information at all. Moderators: Nekayne, Midnight
Plot If you are looking to plot with someone, or are perhaps looking for your character to meet with some others, this is the place to come to.
0
0
The World of Noctis
Winchester Town (4 sub-boards) The first town is located here. Winchester Town is a small community, surrounded by rural country scenery. Majestic mountains sit in the background, daring any brave traveler to traverse their peaks. This is the town where all new trainers come to select their starter and begin their grand journey!
Route #01 The first route on your journey gently slopes away from the grassy fields and farmlands. The soft, fluttering grass beneath your feet gradually becomes more damp and wild. The path turns to mush as you approach the swamp; be careful not to slip. Moderators: Nekayne, Midnight
The Abhorrent Swamp The first area located after the first route. The swamp is eerie, often foggy; the incessant cacophony of multiple Pokemon constantly ringing on just adds to the wild atmosphere. I would watch my step if I were you -- who knows what may lie underfoot? Be careful to watch your step, it's really easy to slip in the thick mud! Moderators: Nekayne, Midnight
Balsam Town (2 sub-boards) The dreary fog of the swamp fades away to more vibrant and flourishing flora. Filled with the fresh and pleasant scents of dozens of herbs, Balsam Town is the refreshing first town in Noctis' Gym circuit. The residents are flower enthusiasts and many a garden shop can be found throughout the town. The lush and overflowing gardens surround just about every house you see; rows of thick flowering shrubbery lead you toward the Grass/Bug gym.
Route #02 The beaming sunlight, fresh air, and cloudless sky found in this route could bring a smile to anyone's face. Welcome to Route #02. This route is scattered with various berry trees, all thriving in the plentiful sunlight. The trees thicken as you approach the forest. Moderators: Nekayne, Midnight
Ananta Forest (1 sub-board) Ananta Forest is a heavily populated forest, nearly impenetrable because of it's substantial overgrowth. Various of types of Pokemon thrive in the forest, all of them call it home. There is even a rumor about a legendary Pokemon living in the forest's depths, but these are only rumors, and rumors aren't always true. Moderators: Nekayne, Midnight
Cassiopeia Village (2 sub-boards) Cassiopeia Village is a small village powered solely on solar power, back-up generators, and electric Pokemon. The residents here are eco-friendly and very adamant about preserving Mother Nature's precious presence. They are generally a peaceful and overall friendly community, sharing with weary travelers whatever food, water, and other resources that they can spare. Ohlma's Gym can be found here, nestled in the valley that surrounds the village. Moderators: Nekayne, Midnight
Route #03 Far ahead you can just make out what appears to be a bridge. Route 3 is dotted with a great variety of pokemon; it is lined on one side by a cliff face, while the sparce edge of the forest dots the other side of the route with occasional trees. Moderators: Nekayne, Midnight
Stonesprit Bridge The Stonesprit Bridge connects routes 3 and 4. Eager fishermen gather here in search of rare fish and to brag about their recent catches. The bridge offers a beautiful view of the distant waterfall. At the end of the bridge is a young nurse who has set up a small booth to practice her profession.
Route #04 Very similar to route 3, but without the neighbouring forest. This route is often damp with spray from the nearby waterfall. Up ahead you can see the impending cliff face. The path seems to cut off mysteriously just before the waterfall, and a house marked with tourist information is to the side. Grass and water types love this area. Moderators: Nekayne, Midnight
Naida City (2 sub-boards) Naida City is located right behind a glamorous waterfall, hidden from the naked eye. A tunnel leads to an expansive cave that houses this glamorous, glittering city -- all naturally made from the gemstones that are created inside this mystical cave. If you can afford the guide, then you can come and enjoy the sights - and most importantly, challenge the city's steel type gym. Moderators: Nekayne, Midnight
Route #05 (1 sub-board) Route 5 begins beyond Naida - that is to say, deep within the caverns. Stalactites and stalagmites garnish the glittering rocky walls of the route. The main route is fairly well lit, but there are plenty of pitch black tunnels that lead you deeper into the caves that require flash to explore. Moderators: Nekayne, Midnight
Nekayne City (3 sub-boards) A short jaunt after emerging from the route 5 cave, you approach a beautiful rustic city. Most of the buildings are clearly very old, and all have an elegant touch to them. Every hour, a bell tower rings out the time. The further south you go, the newer the city becomes. Atop the tallest tower in the city is the destination of many a trainer - the flying gym, the fourth in the circuit. Moderators: Nekayne, Midnight
Route #06 The area surrounding route 6 is hilly terrain, with common stretches of rocky terrain. There aren't many trees in sight. The route is mainly grassy plain and rock shield. Plenty of grazing pokemon call this route home. Moderators: Nekayne, Midnight
Alixine City (2 sub-boards) On the coast of Lahti Bay sits Alixine City. This city is one of the biggest cities in the Noctis region and is home to a large entertainment district. You're sure to see plenty of artists and musicians working their craft in the city. There's no shortage of swimwear shops either - considering the distance to the beach. Deep in the downtown area you can find the poison gym. Moderators: Nekayne, Midnight
Lahti Bay (1 sub-board) Before you, the path opens up into a wide expanse of sandy shore. The bay is quiet and calm on most days; the water perfectly still. The lake is fed by a considerably rougher river which leads up to the Naida waterfall. The bay is a beautiful vacation spot in the summer.
Colombo Island (1 sub-board) Colombo Island is a tropical, balmy get-away for those weary travelers who sorely need a good vacation. It offers a resort with views of the white sand beaches, and plenty of fun in the sun for those who desire a tan. If you can afford the price of traveling to this island, then you can come and enjoy what Colombo Island has to offer! Moderators: Nekayne, Midnight
Route #07 Route 7 is a long, straight trail that cuts through a short tunnel in the mountain range and drops you straight into the dismal Mazelina City. But! Before you get to the grim town, you can enjoy the beachside trail that route 7 offers. It's warm and sunny most days, but does get the occasional thunderstorm. Moderators: Nekayne, Midnight
Mazelina City (4 sub-boards) Mazelina City is a quaint city shrouded in mystery and darkness. The sun rarely shines on this city; the sky is constantly concealed by ominous looking clouds. The people who reside in this city are often solemn, gloomy folk who have a tendency to keep to themselves -- and for good reason. The gym leader here is Dumort, a foe who wields devilish ghost type pokemon. Moderators: Nekayne, Midnight
Grimmire Forest Grimmire is a smaller forest than Ananta, but infinitely more difficult to traverse. It converges on the edges of Mazelina. A dense fog fills the space between the trees at all times, and the cackling laughter that can be heard at odd intervals is enough to set anyone into a state of unease.
Sergius Desert (1 sub-board) Sergius Desert is an expansive arid wasteland - there is no human life within miles and miles of this enormous sandbox. Ground and other desert pokemon, however, thrive here. There is rumoured to be an oasis somewhere in this great expanse, but it is very difficult to find. The heat here is almost unbearable; good luck on your journey through here. Make sure you brought plenty of water! Moderators: Nekayne, Midnight
Fiammetta Town (2 sub-boards) This is the first town that you will see upon crossing the Sergius Desert. Fiammetta is a small town, with an average sized population. It's equipped with all of the necessary establishments (PokeMarts and PokeCenters, for example). It also includes the residential gym belonging to the fire gym leader Azari. Those who have underestimated this gym leader have had a scorching reminder as to why they should not judge a character on their size or age. Moderators: Nekayne, Midnight
Route #08 The heat from Fiammetta town finally seems to be dying down as you approach route 8. It's still pretty warm, but at least there are a few trees here and there to shade you from the blaring sun. Moderators: Nekayne, Midnight
Dionysia City (2 sub-boards) This loud and boisterous city seems to be in a constant state of frivolity. Dionysia is affectionately called the "Festival City", as the cityfolk are all big partiers. The streets are full of bright, loud colours. Costume and entertainment stores are commonplace. If you can push your way through the crowd to the biggest circus tent of them all, you can face the eighth and final gym leader in the Noctis circuit, Preston and his psychics.
Route #09 Route 9 starts directly after Dionysia's fairgrounds come to an end. The sudden thick brush is an abrupt change from the neon-lit festivities in the city. There is a path, but it is not very well worn and is often covered in thick grass. There are plenty of shrubs and berry trees along this route.
Neith Lake Neith Lake is a gorgeous crystalline lake that scintillates like a polished jewel. It mirrors the surrounding scenery perfectly, capturing a picturesque snapshot of one of Noctis's most beautiful spots. There is a large dock at the end of route 9 where you can catch a ferry or surf to the famous Virtuoso City. Moderators: Nekayne, Midnight
Virtuoso City (4 sub-boards) Virtuoso City is a very high-tech city, full of futuristic city streets, people with high-tech headsets and enormous, glimmering skyscrapers. The entire city is floating in the middle of Neith Lake, requiring you to either take a ferry or if you can't afford the ticket, a nice, flying or water Pokemon will do the trick. It is Noctis's capital, where the most important events are held. It is also where the most elite trainers come to challenge each other in the largest tournament in the region.
Route #10 This is it - this route will lead you to the renowned Elite Four. Or, not quite. This route leads you to Victory Road. The path is full of trainers that are sure to give you a run for your money, and the wild pokemon are nothing to sneeze at either. Make sure you're well prepared! Moderators: Nekayne, Midnight
Victory Road Victory Road is the last route - it occurs directly after Route 10 and hosts a number of Pokemon, all of them ready for a fight. These Pokemon are all especially strong and will attack without mercy. Moderators: Nekayne, Kittie, Midnight, artmage
0
0
Elite Four Stadium (5 sub-boards) This is it, you're finally here! Well, sort of. There are four paths before you, each leading to the chamber of one of the Elite Four - the most highly touted trainers in Noctis, just below the Champion. The lobby of the stadium is equipped with many means of returning home - trainers with pokemon who know fly and teleport are eager to make a quick buck off of anyone who feels like chickening out. The chairs in the lobby are soft and cushy, perfect for a short rest after victory road! Heal up your pokemon and get ready for the toughest battles yet!
Hall of Fame Here is where the champions who have contested against the notorious Elite Four and have won will be listed.
0
0
Liquid Time areas
Trainer Venue (5 sub-boards) The Trainer Venue is a large, clean building that offers many activities and services for trainers. It is one of the largest gathering points in Noctis and events or celebrations are often held here. There is also a cozy cafe, complete with an outdoor patio, which is a popular meetup and hangout place for trainers.
Trainer Stadium (1 sub-board) This dome-like structure is the largest Stadium in all of Noctis. Trainers come from all corners of the region to train themselves here against a number of trainers or even friends.
Breeding Barns Aligned in rows are different coloured and decorated barns that are owned by the Breeders of Noctis. Each barn holds its own Pokemon and prices.
Poke Playground This particular playground is a ground area strictly for Pokemon. Trainers may not enter here but may allow their Pokemon to be left here to socialize, relax, play, or even battle. Although called a 'playground', the Poke Playground is more of a resort for Pokemon. A special hotel is kept for the Pokemon that need to stay overnight and it houses facilities such as a Poke spa, pool, fields, climate-controlled areas, parks, and of course - a playground.
0
0
Rifca Forest (1 sub-board) A dense accumulation of trees make up Rifca forest. Sunlight is still able to hit the ground for the most part, allowing colourful patches of flora and fauna to decorate the forest. This forest has an almost magical vibe to it, as if something is here that cannot be seen to the naked eye...but you're probably just imagining it.
Eloisa Beach (2 sub-boards) A delightful beach and home to a five-star resort, Eloisa is the number one tourist attraction and center of vacation commerce. The sands are warm and clean, the waters ranging from rapid to calm, and small trees near the boardwalk give shade to those who seek it.
Mountain Range The mountain range is a belt of enormous peaks that have been standing for centuries. The mountains themselves are hazardous to cross due to their size and ragged edges, but there is an old, worn, ragged pathway that has been used in the past and is still used today. It is recommended to request a guide rather than journey by yourself, for the path itself is treacherous and it can be cumbersome to cross. Moderators: Nekayne, Midnight, Kittie, artmage
The Great Canyon (1 sub-board) The Great Canyon is a testament to the beauty of nature; after decades of erosion, this amazing spectacle has gradually form, causing spectators to become speechless with awe at it's amazing glory. A guide is recommended and often sought for when exploring this canyon, for it is a labyrinth of passages and one can become easily lost within. Moderators: Nekayne, Kittie, Midnight, artmage
Javehl Volcano (1 sub-board) While considered 'active', this Volcano has been sleeping for nearly a century and most have deemed to it be safe to traverse. There are caverns and openings along the Volcano to reach it's heated interior as well as paths circling the outside.
Ice Valley This particular piece of terrain has somehow been stuck in an infinite state of winter. Ice and snow cover the flat grounds and there are no trees or plant life. If you manage to navigate further into the white abyss, snowy mountains begin to form, some of which that hold caverns that Pokemon tend to nest in.